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How to Host a 10-Second Challenge at Your Event — From Setup to Script

The 10-second challenge takes ten seconds to explain and anyone can have a go, which is why it works so well as an icebreaker or party game. Run it on the fly, though, and things go wrong fast: the screen is too small, the line gets long, or two people tie and nobody knows what to do. Here is what to decide in advance when you host it with Stopia.

Stopia start screen with the title changed for an event
The start screen with the title and subtitle changed for the event

1. What you need

2. How long will it take?

From walking up, pressing the button and seeing the result to walking back, each turn usually takes 25–40 seconds, even with a 10-second target. Introductions, walking and cheering all add up. Use this as a rough guide:

PlayersOne turn eachSuggested format
Up to 10About 5 minEveryone gets 2–3 tries, best result counts
10–3010–20 minOne try each as a qualifier, then a final for the top 3–5
30+20+ minOne representative per team, or run it as a drop-in booth during breaks

To keep things moving, turn on Automatically go to the next round in Settings › Game. A few seconds after each result the screen resets by itself, so the host never has to touch the laptop.

3. Setting the difficulty

The sweet spot for a party game is when some people succeed but not everyone. If nobody wins it gets boring quickly; if everybody wins there is no tension.

The Game tab of the settings panel
Settings › Game — target time, time format and round options
Blind mode with the time hidden
Blind mode — after 3 seconds the clock is hidden and players have to count on their own

If the target is always 10 seconds, later players get to learn from watching earlier ones. To keep it fair, turn on Random target every round in Settings › Game so the target changes each time.

4. Rankings and tie-breakers

With lots of players it's easy to lose track of results on paper. Enter each player's name in Settings › Records before their turn and the name is saved with the result. Press L to bring up the ranking screen for the prize-giving. Afterwards you can export everything as a CSV file for Excel or Google Sheets.

Ranking screen listing players by result
The ranking screen — players sorted by how close they got to the target

Stopia judges to 1/100 of a second, so ties in the qualifiers happen more often than you'd think. Decide on a tie-breaker in advance and announce it at the start.

5. Making it feel like a show

Result screen showing a success at 10.08 seconds
Success — the time is shown along with the difference from the target (+0.08 s)

6. Pre-show checklist

Most hiccups at events come from the laptop, not the game. Check these before you start:

If you want to run the game from your laptop while the audience sees only a clean screen, use the output window. Open it from Settings › Operate and drag it to the projector display; it shows only the game, without the settings panel or menus. See the guide for details.

The Operate tab of the settings panel
Settings › Operate — output window and PIN lock

7. A host script you can read out

[Rules]

"Time for the 10-second challenge! Press the button and the clock starts counting up from zero. Press it again when you think exactly 10 seconds have passed."

"Stop anywhere between 9.5 and 10.5 seconds and you win. But watch out: the clock might disappear halfway through, so don't rely on it!"

[Introducing a player]

"Our first challenger is ___! Feeling confident? Everyone, give a round of applause if you think they'll make it!"

[After the result]

Success: "Wow, 10.02 seconds! Just two hundredths off! That's the top score so far!"

Fail: "11.8 seconds… you got a bit too relaxed once the clock vanished. Next player, maybe hurry up a little!"

[Before the final]

"Now for the final with our top three. This time you have to stop within a tenth of a second, and the clock disappears after three seconds."

A quick comment on each miss gives the next player a hint and keeps the audience comparing results. Announcing that the final is harder builds even more tension.

Wrapping up

The 10-second challenge is easy to set up, but the hosting is everything. Decide the format for your group size, the difficulty and the tie-breaker in advance and you'll rarely be caught off guard. And do a quick rehearsal on the actual screen the day before.

Try it in Stopia